Not Just Tactics
Not Just Tactics is a Warmachine podcast featuring fresh perspectives on the game and its community. This will be done through product review, game play mechanics, tactics, lore, and various other content.
Not Just Tactics
From Lore To Table: Firetongue Warriors And The Bullcroak Way Of War
Ritual flame meets hard tactics as we unpack the Fire Tongue Warriors and the Bullcroak way of war. We start with the culture that shapes every rule: a creation myth binding sea and sky, canoe-borne battles, and a code that prizes honor, warning, and measured conflict. That lens makes the army click. Fire Guardians become more than stones with a buff aura; they’re the living memory of a village. War dances aren’t just noise; they’re psychological warfare that sets tempo before dice ever roll.
From there we move piece by piece through the models changing our lists. Bagadibawm rewards bold positioning, stacking free animi with a localized damage boost that turns continuous fire into a win condition. Vorogger is the sleeper beast: Drag to isolate, Impervious Flesh to shrug chip damage, and Flaming Fists to push damage over the line. Mawga’Bawza steals scenes as a soul-denying conductor who nudges charges and cleanses threats; as a solo she’s potent, and we make the case for a future warlock incarnation. Firespitters deliver range 10 pressure that scales with proximity, while Spirit Shamans provide the anti-magic toolkit that some lists need, while Hexbolt is used to shut down special actions and mage static to tax enemy casters when it matters most.
We also talk real table results. How do you choreograph overlapping auras so continuous fire actually swings the attrition curve? When is Shield Wall worth the tempo hit? Where does a second Vorogger add value, and where does it crowd your plan? Expect honest takes on feats that feel off-theme yet powerful, and guidance on scenario play where Bullcroaks excel by controlling space rather than chasing kills. Plus, hobby wins and paint tips: test masks, heat-weathered effects, and using concept art as a reliable guide to get a 50-point force game-ready without getting stuck.
If you’re into Warmachine strategy, faction lore that matters, and practical list building you can use tonight, this one’s for you. Hit play, subscribe for more deep dives, and tell us your favorite Bullcroak synergy or rule that surprised you and what should we test next?
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Hey there listeners, NJT here, bringing you fresh perspectives on all things war machine and building the community we surround ourselves with. Remember, we're not just tactics. Hey Chris. Hello. Angus? Hey Tony. What's going on, guys?
SPEAKER_02:So what's your hobby been like? I've been painting my menoth. Getting them tournament ready? We're getting them tournament ready. I got nine points ready as of last night. Very good. I should have another eight, probably in the next day or two.
SPEAKER_03:Alright, so then you'll be just over half. Yep. Getting there.
SPEAKER_00:Yeah.
SPEAKER_03:And this is for the 30-point tournament on the 18th. It is. Awesome.
SPEAKER_00:Angus, what's your hobby been like?
SPEAKER_03:Uh I have been working a little bit on my Cador, 5th division, and then I've also been printing out some models for the Batman Mentors game.
SPEAKER_00:I know we had ties to Batman years ago. Yeah. They're coming out with STLs now, it sounds like.
SPEAKER_03:Yes. Uh Night Models has put all or is starting to put out files on my minifactor. Uh usually there's about 20 a month now. And fortunately, there's no missing parts. So you get to bypass their terrible customer service. Step in the right direction.
SPEAKER_02:Have you printed your Harley?
SPEAKER_03:Oh yeah, I've got a Harley Quinn done.
SPEAKER_02:Good man. What have you been working on?
SPEAKER_00:I've been actually painting my flametongue warriors. I'm working on the Spirit Shamans and the Fire Spitters. I've been working on them. Those are great looking models, too. Oh yeah. They're so much fun. It's true. Incidentally. It's the topic of today's episode. Weird. It was almost like I got excited about an army and was like, hey, we need to talk about these guys.
SPEAKER_02:It's no coincidence at all.
SPEAKER_00:No. And uh perhaps next time we'll be talking about Midas. Uh that might be. I want to say I did see as of today that there was a little drop on the pigs, which is super exciting and fun.
SPEAKER_03:Yep.
SPEAKER_00:I love the special rule bacon. That's gonna be a classic. Yeah. We'll definitely cover that when we get to there, but I cannot wait for them. There's also a little side chatter of a uh pigs and gator team up. We'll see. I like it. Yeah. Might be fun. But uh yeah, I've been working on them and I saw that there were some rules that they were getting done. There's some major updates. Firequill got a good little rework. He got a lot of work done. Yes, he did. And uh I'm actually kind of excited to see what they do with Bogadom, but we'll see what happens there.
SPEAKER_03:Yeah, that starfish bullet or whatever, that seems excessively good.
SPEAKER_00:Yeah, if he tags you, you can't capture objectives anymore, and he's ready to fire three, so click, click, click. Yeah, that seems super broke. Yeah. I well, but again, when you've been playing him and nobody played him at worlds besides one person, you gotta definitely step them up and you gotta make them more competitive. And I think that's definitely gonna be where it's going.
SPEAKER_02:One from nobody playing them to everybody playing them.
SPEAKER_00:Well, I but the problem is seems like a little bit of overcompensation. I I really don't think so. And the reason why is because in order to do that, you still gotta get real close. You have to get pretty close because his range is, I want to say, 10.
SPEAKER_03:Yeah, but that's pretty decent a range in a war machine.
SPEAKER_00:Range 10, chum can charge and tag you.
SPEAKER_03:Yeah, but all ranges in war machine are pretty lousy, with a few exceptions.
SPEAKER_00:Yeah. As I'm sitting here looking at the guy who can do a 22-inch jump out and touch you.
SPEAKER_02:Well, to be fair, isn't range supposed to be going down anyway soon?
SPEAKER_00:Yeah. No, that's that's the rat. Well, spray attacks, those are getting dropped down quite a bit. I haven't seen anything about distances besides the sprays.
SPEAKER_02:Oh, distances are all going down. Okay. They talked about that in the the keynote.
SPEAKER_00:Well, I know that they were talking about dropping, but I thought they were referring only to sprays, that a lot of the sprays were going down.
SPEAKER_02:Which I know I saw like I hope so, because I don't want my bazooka range going down. Well, yeah, you need it. Yeah.
SPEAKER_00:I actually went and played out at a game store up here in Wisconsin. And as the people know, I haven't gotten permission to say the names yet, so I will work on that. But uh I went ahead and played, I had a game with John. We played 50 points as Cricks versus my Brine Bloods, and I tried out the pig cannon crew, and that was the first time I ever used them. And he had a little chicken jack running around and just aim, fire, and boom, slams into him, roll pretty decent. Oh, and he gets slammed back and into a tree. There's three dice. Kaboom! There he goes. John just sat there and was not impressed because he just watched a chicken jack explode. And I was like, oh, kiddo.
SPEAKER_02:The best chicken jack is a dead chicken jack. That's what I'm saying.
SPEAKER_00:Like, that's my opinion. Unless if I'm playing them. But even then, they should be shooting.
SPEAKER_02:Well, I like Tom's chicken jacks to be dead, so.
SPEAKER_00:Yeah, because you play those a lot.
SPEAKER_02:It's true.
SPEAKER_03:Shameful.
SPEAKER_00:Yeah. But I got to try out the Viroger. I actually played a lot of the flame tongue stuff to well, I shouldn't say a lot, but I I put out a couple models like Mauga Bowza. Because you did finish painting them, correct? Uh, the ones I fielded, yes. See? Very good. Yep. So I have a full 50-point painted up, ready to go. Working on actually 51 points, because I have one of the Fire Guardians ready. I'm working on getting the other stuff completed, and then I will probably wrap that up hopefully in the next week to two weeks. Being realistic, it's probably going to take three to four weeks, but I'm hoping to get it done the next week to two weeks.
SPEAKER_02:And 50 points, that's a big deal for you.
SPEAKER_00:It is 50 points painted.
SPEAKER_02:I'm very proud of you.
SPEAKER_00:Yeah. Going from, you know, nothing but combat gray to no primed models at all.
SPEAKER_02:Dwarf warrior metal.
SPEAKER_00:Yeah. Hey, their chainmail is metal, so I leave them alone. That's right. I've been working on it. In fact, actually, I uh did one of the Spirit Shaman's masks as a test model. I painted the mask, the dark brown, and I realized that that was not the color that I needed. I actually should have gone with hardened leather or whatever that one is. I'm looking at my paint stand right now and I can't see it.
SPEAKER_02:Did you do all the masks or just one mask?
SPEAKER_00:Just the one. Okay. So I'm like, okay, so that guy's gonna die first, no matter what.
SPEAKER_03:Yeah, I'm like You're repriming that area and paint over it.
SPEAKER_00:I could, but I don't have paint on. I would need to get a paint on primer, and I don't have I mean I guess I can go back over it with Wraith Bone, just regular paint. I could do that. It'll be fine. Yeah, I've got I've got Wraith Bone standard paint. I did that to be able to dry brush on uh faces. I could do that. I could go back and do it over. That would probably be fine. Yep. That's what I do. And then it would have a nice little dark brown uh recess tone. So that that would, yeah, maybe I'll do that. Look at my painting knowledge here. Nobody's gonna believe it that I actually was a decent painter at one point. Now it's like I'm terrible. I actually used to know how to paint and actually was not bad. But now I'm real bad. Did it no? I did every once in a while. It was like whenever something would like spark up or some sort of once every couple years. Yeah. Pretty much. Like there would be something that would uh there would be something that would happen or something would pop up, and it was like, oh, there's a in-store painting competition. I would show up, I would paint because it was funny.
SPEAKER_02:And then the statement did you paint?
SPEAKER_00:Uh I've got completed?
SPEAKER_02:Yes. The fact that you're not based on already is impressive.
SPEAKER_00:Uh they're not based, so they're not technically done, but I would probably say I've probably got about 20 to 30 done.
SPEAKER_01:Alright.
SPEAKER_00:Impressive. Yeah. They're the little rats and everything, but I went through, I did all the like the the tubes that they have. Some of them have the mechanical eyes. So I went through and I did all that like fine detail work, which was impressive. I've got a Pac-Master, I've got I basically did an entire unit and then I did some other stuff, but my dwarves, on the other hand, I think I have like 500, maybe over 500 points painted. Almost a thousand. Impressive. Yeah. Cause that's when I started I started learning the speed paints, and I started going really well, and then I spent a lot of time painting those, and then I started shaking, and then I was like, oh, nope, we're we gotta stop. And then I haven't been able to really recover from that since I dove that far into it. But I used to do necrons really well. Yeah? Yeah. And then you're done.
SPEAKER_02:I didn't even do that. I spread them gun gunmetal and washed them. Oh yeah.
SPEAKER_03:I was gonna say then dry brush it. Yeah. You didn't use the army painter dip? I did not. That's probably for the best.
SPEAKER_00:On a side note, I think it's really cool that Steamforge is reaching out to other podcasts and they're sharing this information, you know, kind of getting people hyped up, getting them to listen, kind of self-promoting in a way. I really dig that. I really think that that's great that they're fostering that in their community for content and creation. I think that's really cool. Agreed. Uh, but yeah, so today we are gonna be covering the Firetongue Warriors, and then we're gonna cover their like little command starter and go from there.
SPEAKER_03:Very good.
SPEAKER_00:All right. Anything else before I get started?
SPEAKER_02:Nope. Nope. Just ready to talk about Chief Kid Rock. Ball with a bow. Oh.
SPEAKER_00:Bogadeblom? Same thing. Sure. I like that. Alright. So here we go. Fire tongue warriors. Few in the Iron Kingdoms realize that the croaks have many different breeds. Across the shattered spine islands in the east are dozens of different types of croaks, which the bullcroaks are the most robust and known for their physical prowess. The bullcroaks are not common in Western Imorin because of their fighting ability, and hence have repelled Scorn slavers time and time again, while other subspecies are not as lucky. The noble calling. Scorn tactly agreed to leave bullcroak inhabited islands alone to reduce casualties and instead target easier tribes. Which there is a little bit of disagreement on that. Yeah, it doesn't seem very scorn-like to me, but whatever. I mean, when I looked at it and reading what I read, I felt like they were accepting that they didn't want to be dropped overboard, so they're just like, well, we should just leave, because it says that they're not really good sailors. Yeah. And these guys are meant to be going on boats, so it's like, uh I also got major Hawaiian vibes. To the croak? Yeah. Oh yeah.
SPEAKER_01:Agreed.
SPEAKER_00:Yeah. But continuing on, to Westerners, the Bullcroak's way of war appears to be dictated by tribal savagery, which is far from true. Combat is approached through a highly ritualized set of tribal laws and cultural taboos. They rarely seek to eradicate an enemy, but rather seek repayment for a wrong or to count coup against a foe. It's a book of grudges. Count a coup. Do you know what that is?
SPEAKER_01:Mm-hmm.
SPEAKER_00:Okay. For those that might not know, that's like what the Native Americans would do, where they would ride up with like a stick and they would run up and tap you with a stick, or they would touch you with their hand where you would not see them coming, and it was a way to prove their skills. Which I was like, oh, okay, I do know what that is, but I had to double check because it sounds super familiar, but I didn't know what it was called.
unknown:Yeah.
SPEAKER_03:Guessing the uh everyone is gonna know that the flame tongue warriors are coming though. Because they have their big shindig the night before battle. Oh yeah. And you gotta make sure that their torches are always lit. Oh yeah. How do you not know they're coming?
SPEAKER_00:Depends well, it depends on are they doing it on the shore? Are they doing it in their little village inside the island?
SPEAKER_03:Well, if their weapons go out, it's a great dishonor and a slight upon them. No, for sure. So it's gotta be close by.
SPEAKER_00:Well, no, they they keep it going the entire time. Yeah.
SPEAKER_03:But you have to be relatively close by to make sure that your weapons stay lit for the entirety of the shindig, plus the like coming up battle.
SPEAKER_02:Right. Alright. Wow, it's very bright over there. I wonder who's coming.
SPEAKER_00:Yeah. That's well that's chanting. Right. That that was one of the things that I I didn't well, alright, we'll we'll get to that. The greatest warriors among the Bro Croaks are the flametongue warriors. Trolkin of the Southern Creole encountered the Fire Tongue Warriors shortly after settling in Al Kir. The subcontinent of El Kir was full of game and resources which made it an ideal hunting grounds and would be reached by dugout canoes. With limited exposure to foreign cultures, their encounters with the Creole was unexpected and tense, but because of the care by the Creole leaders, this allowed for mutual respect to flourish. The Bullcroaks believe that in the beginning there was an endless sea embracing the budding world, while above the sky blazed with an untamed fury. These two realms were ruled by respective deities. Nawani, which is the goddess of seas, believed to be named for Dunia, and then the god of fire, Kaiwaba, or the blazing, and they believed that to be the aspect of the devourer worm that was shaped by the time of the burning sky. The first of the bull croak was Frab. Being of unparalleled strength and wisdom, he walked the islands when the islands were young. He was the first to harness the gift of fire during the sky fire time. He found a burning palm tree which was struck by lightning, and learned to tend and tame fire, in turn was taught the secret of kindling fire from nothing but the will of his spirit. Whispers from Nawabi Frob made the canoes from the Goa trees, and charted the waterways between islands binding the bullcroak tribes together and expanding the realm across the shattered spine islands. As the bullcroaks grew in number and strength, and their culture flourished under the dual patronage of water and fire, they became adept navigators and fearless warriors, skilled shamans. Fruab is both history and myth. It is accepted that he was a mortal bull croak, but yet was blessed by the gods. He was credited with taming the fire, carving the first canoe, and bonding with the Virogar first. Among all bullcroak tribes, none claims the legacy of Frab as much as the fire tongue. Their way of warfare has always been a strictly ordered and regimented thing, with some disputes decided by a contest between two competitors from either war party instead of slaughter. War was defined as intertribal bull croak conflicts and fought either on the shores or with fleets of war canoes in open water. These conflicts were typically understood to be challenges of authority when a dispute between tribes would arise. The victor of one of these regulated battles would be recognized as not only the victor but the correct quote unquote in the proclamation of ownership or control, both parties would quit the battlefield in total agreement. So whether you're right or wrong, if you win the competition, you factually win. I thought that was kind of interesting.
SPEAKER_02:The Victor writes to history.
SPEAKER_00:God would not let the unjust prevail.
SPEAKER_02:It's true.
SPEAKER_00:This all changed with the coming of the Scorn. Within the last yeah, boo within the last hundred and fifty years, Scorn slavers made landfall on Bullcroak shores. The Bullcroaks met these alien invaders as was the traditional way, by pronouncing the island as their territory and by performing a ritual chant and dance for their opponents. Scorn responded with the slaughter and capture of the Bullcroak war party. Those that escaped brought word of the invaders and their ways to their kind.
SPEAKER_02:No dancing for you, right?
SPEAKER_00:The Bullcroaks gave no quarter to the Scorn invaders and drove them back to the sea, and have been staunch defenders of their island since. They would toss scorn into the sea at night or set fire to their larger ships. And that's the whole thing of where they would throw them overboard and they would sink because of their heavy armor and Sounds like some mafia stuff right there. I dude, I when I read this, I kind of chuckled a little bit because I was like, Man, these guys are very well thought out, and they're like, Oh, these guys are gonna be heavy.
SPEAKER_02:Bloop. How are they gonna put those guys in their canoes and roll them out there? They're not going to.
SPEAKER_03:They're going on the canoes out to their ships and just knocking them over. Yeah, they're they're like they're yeah.
SPEAKER_00:They're they're like going in and they're like they're going onto the scoring boats and pushing them.
SPEAKER_02:Yes.
SPEAKER_00:So they're hucking them into like deep water.
SPEAKER_02:Alright, that's respectable. But they're like rolling themselves out, like knocking them off.
SPEAKER_00:No, no. They're going out on canoes. Yeah. No, they're going out there and they're like, guess what? Bloop.
SPEAKER_02:Alright, that's respectable. I like that. Yeah.
SPEAKER_00:Wow, these guys are pretty pretty intense for kind of low tech kind of thing. Pretty good tacticians. Okay, you know what's heavy? Metal.
SPEAKER_02:The big rhinoceros in metal. Yeah. Bloop. Yeah. Swim to shore, buddy. Deep water.
SPEAKER_00:Just throw them into some deep water, it'll be alright. Go swim, Mastodon. The shatter spined islands are rich with resources, but not iron. So that's where that kind of comes into play. For tools and weapons, they turn to the Goa Tree. It is an incredibly dense hardwood and is used to make their war clubs and veneer their shields. When the fire tongues migrate to new islands, a goa tree seedling is always among the supplies carried by the tribe's scouting party. What little metal they have is from defeated scorn and is reserved for ritual decorations and sparingly to enhance their weaponry. Warriors would dance around the tribe's fire guardians and would set their weapons ablaze. They were expected to keep the fires lit until the battle's end and would be a mark if a warrior's was extinguished early. In six hundred fourteen, Bagadi Bwam extinguished his flames at the feet of Madrak Ironhide to end the brief hostility between their people. The first Western Emaris native known to them was Braun Ragemonger in six hundred seven. Ragemonger befriended the Bullcroak people of Alkir, and even established a haven not far from their coastal villages. They shared good relations, established trade, and the Croaks were happy to share supplies to keep Ragemonger and his crew well provisioned, but in trade for a portion of the plunder from Signarin trade ships. Fair trade. I was gonna say I'm like now I sit there and I kind of think about that and I was like, oh that might be why they don't really like the uh trolls so much, but that could be. Probably. But Signar. Yeah, I was like, but that's still not okay. Years later, when the Southern Creole migrated to El Kir, Ragemonger was well known to the bullcroaks, trusted even. But Drac sent scouting parties to gather supplies, and they were hesitant since they had encountered the hostile Lethians. The Lethians are an arboreal people adept at using poisons to a highly lethal and effective level despite their crude weaponry. Stone spears and stone arrows.
SPEAKER_03:Are there any models for those in the armies?
SPEAKER_00:Not that I'm aware of. Okay.
SPEAKER_03:That'd be pretty dope, though. There's potential there.
SPEAKER_00:No, I did say that with how much hostility there is around them, I didn't think that they would ever show up. But I mean, right now with Kithgard coming, who knows? Uh ambushed by a tree. I I was gonna say, I'm like, right now Well, with the Lithians, they're just they're hated by everyone. So I don't see them ever showing up. It'd be just like kind of like a little subspecies hostile race kind of thing. But who knows?
SPEAKER_02:It'd be cool terrain.
SPEAKER_00:Oh yeah. When you walk through them and you like take damage. I was gonna say, or having like little like little objectives where you gotta go and you gotta wipe out these like NPC hostile areas. Have like a little war beast that's a big tree, just smash.
SPEAKER_02:I approve.
SPEAKER_00:I agree, me too. Assuming hostilities, the Trollkin opened fire on the bullcroaks as they approached them. The bullcroaks assumed they were part of Ragemonger's crew and were almost completely slaughtered, but a survivor slipped away and brought word to Baga Debon. The war chief demanded answers from Ragemonger, who didn't know about the troll migration. Only their years of friendship and an oath to find out what happened staved off Baga's wrath. The next several months Trollkin and Bullcroak met in combat with guerrilla warfare like tactics. Madrak was preparing for full scale war when Firequill, from the Blind Brod Marauders, shown up and spoke of Ragemonger's pleas to the other pirate captains to end hostilities with the Bullcroaks. Madrak heeded Firequill's words and proceeded with Admiral Boomhowler to meet with Ragemonger at his haven, and who was accompanied by Baga Di Boam. Madrak apologized for the bloodshed with tools, food, and potent trollkin hooch, which Baga accepted the offer and ended the hostilities. I'd accept the hooch too. I why not?
SPEAKER_02:There's no good reason not to.
SPEAKER_00:Their relationship started with miscommunication and hostility, and ended the hostility and began to flourish into an open alliance. And they have accepted that they have more in common than they do not. War chief Bagadibwam. He is deeply steeped in the warrior culture and magical arts of his people. Bagadibwam is both an exemplar of the martial tradition and their spiritual leaders. He led his people to victory over the Lithian chieftain Udak Whitebelly in the Battle of Chaldus. He also fed the scorn taskmaster Korinvesh to his pet Virogar and led the canoes that burned six slave ships in a single night.
SPEAKER_03:That's a legend right there. Oh yeah. And somehow the scorn never saw him coming. Yep. Doesn't make sense. What are all these boats on fire heading towards us? Ah, don't worry about it. You're fine. It's fine.
SPEAKER_00:Yeah. They're little canoes, they're not gonna know. Why is our ship on fire? He has the ability to assess the character of a person which has aided his people numerous times. Mauga Bowza. Now this is the Turtle Rider. This is the Turtle Rider. Now I will tell you I learned something big about this, and I'll cover that after once I get through this. The hundred and ninety-fourth or whatever. Writing her tortoise Dewan, she oversees her brood in battle while summoning purifying flames to burn enemies and work instinctive magic to spur the warriors and war beasts in battle. This current Maugabauza is the ninety-fourth of uh ninety-fourth incarnation of powerful sorceress god queens. Are they all named the same thing? They are all the Maugabauza. It's like a title. Ah, okay. She maintains a spiritual connection to the previous. She uses the spirits to assist and help counsel those about using their ancient wisdom. Now the interesting thing, I did not realize by the model that it was a female. Bald frog. Well, yes. Yeah. Not really surprising, I guess, but it just it kind of surprised me. Because when I started reading it, I was like, oh, and then I started looking at it because it seems very neutral model-esque. But then I started looking at it and I was like, oh, okay, maybe I guess I do see it now.
SPEAKER_03:Yeah, I don't know. Frog is a frog. I didn't know my cat was a male until the vet tried to do a neutering? Or no, they went to spay your cat. Yeah, they went to spay the cat because they thought it was female when I bought her in the first time. And then they're like, oh, it's male. Yeah.
SPEAKER_00:Surprise. Yeah. They're like, uh, so about that. Yep. My bad. So I think you might need to find a new vet. No. Okay. Well, anyways. Fine vet. Just misidentified your cat. Yeah. So the fire spitters. They are the rank and file troops and produce a napta, which is a f which I had to Google because I didn't know what that was.
SPEAKER_03:Which is a North American Free Trade Agreement.
SPEAKER_00:Well, that's yeah. No, this is N-A-P-H-T-H-A, Napuse are hard, which is a flammable liquid and also is a seed for gasoline, which I didn't know. And they store this naphtha in wooden reservoirs on their back. They use their prehensile tongues to scoop out balls of it, and then they fling it with their goa clubs that's on fire, and then they basically start flinging fireballs at people. Okay. Which I think is wild. If it works. They do some pretty good stuff. And they also do a bunch of religious dancing before they go to war. They do all of the normal, I don't want to say normal fire tongue stuff, but they do all their dancing and praying beforehand. Yep. Make a big racket.
SPEAKER_03:Make sure the score knows they're coming. On top of their really bright fire. Yep.
SPEAKER_00:So do you think they do like the Haka before they go out there? Or Oh, that's 100%. That's what it is. Okay. I I just wanted to. This is what I'm envisioning. That's 100% what it is. If not, Steamforge, let us know what your envisionment is because that's what I'm picking up that you're throwing down. The old Usos entrance?
SPEAKER_03:Right? The what? The Usos wrestling. Day one-ish.
SPEAKER_00:Yeah. Oh guys, I you gotta remember if it's not from like early 2000s wrestling or before that, I don't know.
SPEAKER_02:And slightly going back to things I'm envisioning when they're talking about uh the guy that befriended the what's the the troll captain? Ragemonger? Yeah. So they're talking about as like pirate paradise or whatever. Yeah. I'm thinking like the thing in Pirates of the Caribbean III, where all the all the pirate captains go and they meet Jack Sparrow's dad. Oh. It's not Tortuga, but it's the other place. That's what I imagine when they say Ragemonger is like his haven. That's what this is. Haven't seen that movie. It's basically like where a bunch of pirate ships crashed and they just turned it into like a fortified place. Okay. Where all the pirates go to hole up.
SPEAKER_00:So the spirit shamans. The spirit shamans lead the fire spetters in ritual dances. The spirit shamans of the bullcoke tribes lend their primal arcane power to the forces they fight alongside in battle. Each shaman wears a ceremonial mask of great mystical power depicting Frob, the progenitor of the Bullcroaks, and believed to be the first croak ever created. Alright. So their ceremonial mask is pronounced maybe T, but when I googled it to try to figure out what it was, it kept trying to take me to Jim Carrey's The Mask. So then I just gave up trying to figure it out and I just I just moved on. But I I know that there's a bunch of different uh different cultures that do have like wooden masks, things like that, because there's a bunch of famous um African tribes that have a bunch of really nice wooden masks. Uh I want to say the Hawaiians did. There's a number of different cultures that have done this in the past, and I was just trying to figure out if they had something similar to it.
SPEAKER_03:And if so, the uh triceratops mask that uh Killmonger has in Black Panther. That's tremendous.
SPEAKER_00:Agreed. Each mask depicts a different stage of Frob's life, from his creation through the taming of fire, his creation of the canoe, and his travels among the shattered spine islands to found each of the original bullcroak tribes. Each mask is a sacred relic and has been passed down through generations, and the shamans believe that a portion of each wearer's spirit is retained within the shaman's mask, making it a gestalt of hundreds of souls to wear in the rituals and battles. Shamans speak to the spirits through their mask and go to them for wisdom much as the tribe turns to the shaman. The Fire Guardians At the heart of each fire tongue village and at the boundaries of its territories is a great fire guardian, an ancient stone ancestral pillar erected to protect and enchant the inhabitants, to watch over the spirits of their dead. These powerful arcane relics are imbued with near sentience and are said to silently curse those who would despoil the lands of the fire tongue people. They also manifest their blessings upon the bullcroaks by empowering their weapons with mystical energies that enable the bullcroaks to harm dangerous and invading spirits. Generations of rituals performed at the Fire Guardians have suffused them with innate power not dissimilar to the power of the Creel Stones of the Trollkin. I was gonna say I'm like that has to make you happy reading about that. Some of the like this one's in particular I'm reading a lot directly from because this has a lot of pertinent information, and I felt it was kind of important to touch on these. Even though they're one point of model, and they are very helpful, I found that their intertwining was kind of important. The sacred flame is central to the lives of the fire tongue bullcroaks. Every torch and cook fire in the village is drawn from this flame, as are the flames of the tribe's warriors. It both symbolically and literally connects the tribe's members. Whenever the fire tongue establishes a new village or visits a new land, one of the fire tongue shamans is expected to construct a fire guardian. Flame is carried across the water in sacred canoes crewed by the most prestigious members of the tribe. Hope they don't tip over. Right? The construction of a fire guardian at Toluck Fortress was overseen by the Mauga Bauza, cementing the alliance between the Southern Creole, the Southern Trolkin, and their new allies. Fugue Walkers These are the mightiest of the fire tongue warriors drawn upon mind and body altering toxins of the local jungle fauna, and to induce a heightened state of combat prowess. Armed with a pair of flaming war clubs, the fugue walker frenzies into battle. Crawling on the fugue walker's body are different strains of poisonous toads that produce different psychoactive effects. Which is hilarious. Yeah, this guy's just licking toads going nuts. Absolutely. And I love the fact that in the one that I painted, I have three different frogs, and I painted them three different colors, and I did that before I even read the rules on them, and I was like, oh, perfect. I did so great here. They just give a different kind of stink. Oh yeah. And he's got three he's got three different frogs, and he has three different effects for the game rules, which I love. On the models, is there more than one frog on each guy? Uh, the fugue walkers are solo, and it's just one model, but yeah, they have three frogs. Viroger. And this one I'm gonna cover on because I think he's a lot of fun too, and there's a lot of interesting information on them, and it kind of ties into both factions for the Brian Bloods and the Fire Tongues. Healing from the deep jungles of Alkir and the Shattered Spine Islands, the Viroger is a massive rapine predator. Favored by bull croak warlocks for its fiery nature, a viroger spews forth a jet of highly reactive bile that ignites when exposed to oxygen. The viroger ingests the oil shale of the shattered spine islands, storing it in a gizzard like organ to aid in its digestion. The viroger's digestion refines the oils from its gizzard stone into a product similar to Menoth's Fury, but by natural means. Though relatively docile after feeding, these beasts possess a fearsome hunger not like that of the full blooded trolls that serve among the crews of the Brine Blood Marauder fleet. This unnerving kinship has granted the Trollkin Warlocks a deep insight into the mind of the Virogar, enabling them to control these beasts. The same association also enables the Bullcroak Warlocks to transpose their will upon the trolls loaned to them by their new allies. Yeah, I I I found the Viroger to be very interesting, that he's eating rocks. And he's creating fire from rocks. Alright. So now the rules. Let's start with Bogadebwam. War Chief Bagadebam. He has the attuned spirit. So once per activation, this model can cast the animus of a war beast in its battle group without spending fury, which is awesome. Let's just uh, you know, pump up with flaming fists so he gets the continuous fire, he gets plus two to damage for free. And everything but Crucible Guard is very afraid. Pretty much. And some Codor.
SPEAKER_03:Yeah, like the SKS, but that's it.
SPEAKER_00:Field Marshall, fuel the flames. Cohort models in the Miles Bell group gain fuel to flames five inches. And now for the rule. Fuel for the flames, five inches. When an enemy model without resistance fire suffers a fire damage roll within five inches of this model, add plus two to the roll. Yikes. Oh yeah. And then okay, he's also got sidestep, which when this model hits an enemy model with an initial melee attack or a melee special attack, it can advance up to two inches after the attack is resolved. I kind of looked at that as like the ritual war dancing and things like that. So I felt like that his has a lot that goes into it, and I believe a lot of his initial abilities are applicable to the lore. He's got the melee weapons, sacred flame times two, so when you see him, he's like spinning fire and all sorts of other stuff. I feel like that's definitely on par. It's got critical de critical dispel. I don't necessarily think that that's right there. Double strike, that I think is just cool in general, but this model can spend focus or fury points to make two additional attacks with the weapon for each fury spent.
SPEAKER_02:That's pretty dope.
SPEAKER_00:That is really dope, and not to mention, since he suffers a fire damage roll, it it's it's only continuous fire, but that helps when you set them on fire.
SPEAKER_01:Yeah.
SPEAKER_00:So if you're close, they're gonna suffer a fire damage roll, now it's going up further. So I thought that that was kind of interesting. The feet seems out of place. Uh the feet definitely seems out of place for me. Because they gain incorporeal for one round, which I mean he talks about being a spiritual leader, but I don't think that he channeling into basically ghost mode.
SPEAKER_02:I I don't know. Maybe that's how they got to the scorn ships. They'll go ghost and pffff.
SPEAKER_00:I maybe. But I I don't know. It well, no, they said that they were in the war canoes.
SPEAKER_03:They were in ghost canoes. Maybe.
SPEAKER_00:Pirate ghosts. Yeah. I just I don't feel like his feat thematically fits with the lore, but it's a good feat, but just seems wildly out of place. Yeah. But his his spells, I believe, are definitely on point. Brand of Fire, Fire Step, uh Iron Flesh. I feel like all those apply. Brand of Fire. I'm not going to go into all of it, but it is a range 10, PAL 14, attack, arcane attack, um, causes fire damage, so that will be boosted up by two on a hit, target model, and d3 nearest enemy models within three inches of it suffer the fire continuous effect, pretty nice. And also because of his ability, if he's pretty close, poof. You get plus two to the damage roll. And then fire step is a nice low mobility that also hits pretty hard, too. Enemy models within two inches of the spellcaster suffer a POW 13 fire damage roll. After the damage is resolved, place this spellcaster completely within two inches of its current location. Fire step can only be cast once. And Iron Flesh, target friendly faction model or unit gains plus two armor and resistance blast. So I think that those are all pretty much on par there because they talk about the and how they have natural spirits that like to uh surround them that also helps them um and protects them. Yeah. So I felt like that was pretty applicable there. But as far as his stats go, I think everything else goes pretty good. He's resistant to fire, resistant to corrosion, which being around a lot of poisonous frogs and things like that kind of tracks for me. Uh he's got Pathfinder and he's amphibious. Again, Pathfinder, you're running through the jungles, amphibious, you're a frog. Makes sense. Alright, now let's go to Viroger. Yeah, I was gonna say, we're just gonna scroll down. We're gonna do Viroger. Impervious flesh.
SPEAKER_03:Yeah, but he's only armor 15, so it's not awful.
SPEAKER_00:It's not awful, but again, you're throwing down one dice instead of two. And for some people, that's gonna be, especially for units trying to hurt him, it's gonna be kind of rough. Another thing, some of these things it just didn't really I like it. I just don't necessarily think it fits with the lore, because it doesn't really say much about it. They they talk about a lot about its fire abilities, but they don't talk about how resistant they are.
SPEAKER_03:Yeah.
SPEAKER_00:Like the paralyzing gaze. Paralyzing gaze, while within five inches of this model, and the enemies in its line of sight suffer minus two defense. Super good. It just doesn't talk about that. And some of these I do like. I really do like it. Maybe there's some more lore on them that isn't here. I I'm just curious. Maybe. And then again, Vault. Good. It's really good. You can force him to move another five inches, but it just doesn't do anything. Doesn't say anything. Uh flame tongue. Uh his tongue has critical consume, where on a critical hit. Uh small base non-leader model that the model hit is removed from play. It has the chain weapon attack, it has continuous fire, and also the pistol weapon quality, which is nice, so that way you can use it in melee, or you can not have to worry about other people. It's also got drag, which makes sense for the tongue. It's got two claw attacks, and then it's got flaming fists, which is its animus. And that gives you plus two to melee damage rolls and resistance fire. And its melee weapons gain continuous effect fire. I like all of that. And actually one of my things was is I was like, well, why doesn't it have resistance fire? Well, because of its animus. They want you to cast it, and that's how you get it. But I like it. Some of the like its abilities I feel don't lore-wise fit, but I love the model and I love how it works.
SPEAKER_02:And Chief Kidrock can cast that for free.
SPEAKER_00:Yep. That's exactly right. Alright, now let's jump into the Mauga Bowza. Rider of Turtles. Absolutely. I love the fact that it's a cavalry model. Yeah. Troll surge. Yeah. A charge with a speed of five. We'll be there next time. That's a that's a fast turtle. It is a fast turtle. I was gonna say it's gonna speed a five. That's faster than Angus's jacks. Shameful. That this turtle that's being ridden. Yeah. With a giant troll or a giant frog on its back. Yep. It's faster than my guys, too. So it has the impervious flesh, which alright. Makes sense. With the spirit protection and everything else. That's how I interpret. Exactly. That's how I interpreted that. Magic ability, and slowery attack, she's spurring up the warriors and the war beasts, that makes sense. Cleansing fire, she's casting the purifying flame. Makes sense. And then enliven, again, spurring her warriors and war beasts on so that way they can move faster. Makes sense. Reposition two? Not as much. You're on a turtle. This one I also found to be interesting. Soul Ward. Enemy models cannot gain soul tokens from friendly models destroyed while within six inches. I like that a lot.
SPEAKER_03:With how important this character is, do you feel that it would be better served as a caster?
SPEAKER_00:In my opinion, yeah. If they made the Malga Bowza as a secondary Firetongue warrior model as a warlock, I think that would be good. I could see her being a really decent, like a more like the equivalent of Shadow Tongue. I think I think that that would be good. Having them flip to that section. Like Shadow Tongue's like the dark and edgy, and then you have the Mao Gabowza, which she could be that spiritual leader, protector kind of model, which I think that would be really interesting to see. If she did go into as a full caster.
SPEAKER_03:Yeah. Just doesn't seem fitting that's a solo.
SPEAKER_00:I mean, I get why she is a solo, but I think that if they did do an upgraded version of her and they made her into a caster, I think that that would be really interesting. And she would be narratively really cool to see out there, too.
SPEAKER_03:Maybe Magabasa the 95th will be. Maybe. A larger turtle.
SPEAKER_00:Yeah. Yeah. She would need to be on a 50. I mean, Gunborn's gonna be on an 80. That means a big turtle put that on an 80. Yeah. Alright, another solo. Fugue walker. Right out of the gate. Toad licker. At the beginning of this model's activation, choose one of the following toad effects. Toad effects last for one round. I love that. So blood sweats, which gives you armor. And if you're hit by a melee model immediately after the attack is resolved, attacking model suffers the corrosion continuous effect. Then you've got Death Crazed gains Berserk and Last Word. Berserk, when you destroy one or more models with a melee attack during its combat action immediately after the attack is resolved, must make one additional melee attack against another model in its melee range, regardless of whether the model is a friendly model or an enemy model. Be careful. That's fine.
SPEAKER_02:Can the turtle rider spawn this guy into action? Or does it have to be a little bit more? Yeah, she can she can send him off. So that's a just point and go, man.
SPEAKER_00:I I actually, when I was playing John the other day, I had the Maugabauza just like right behind the Vrogger being like, go boy, and he just ran off and just had him just go start beating it up. And then Psychonaut. This model gains eyeless sight and stumbling drunk, which by the way, with Commodore Foulblood, I was using that. I was like, oh, he's gonna pop Psychonaut and Feet Round.
SPEAKER_03:What is the point of eyeless sight on a model that has no ranged attack?
SPEAKER_00:Somebody drunk cannot be knocked down.
SPEAKER_02:Well, that's a good question. Do you have to see it to be able to charge it?
SPEAKER_00:Yeah. Uh let me see. Let me look up what eyeless sight does.
SPEAKER_02:Doesn't it just like override um stealth?
SPEAKER_00:Yeah. There we go. Eyeless sight, model advantage. No, it uh ignores cloud effects. This model ignores cloud effects when determining line of sight.
SPEAKER_03:Okay, so you could charge through cloud.
SPEAKER_00:This model ignores concealment and stealth and never suffers blind.
SPEAKER_02:Poor Jarles.
SPEAKER_00:So it that's probably why it's to eliminate the cloud effects, it ignores the concealment, and also blind. Because you're you don't need to worry about stealth because it has no ranged attack, so it's not going to be dealing with that. That's that's true. Um good question, though. That was a that's a good tactical question. Alright, so Fire Guardian. Cursed, which was directly stated in the lore. While within five inches of this model, models suffer minus one armor. Enemy models suffer minus one armor. It's got distant deployment twelve, which that doesn't really mean anything. It's immobile, makes sense, because it's a big stone statue, it can't move. What doesn't make sense is field allowance six. Um yeah. Well, they're also getting buffed up too. Uh their leadership uh friendly faction, while within 10 inches of this model, their weapons getting magical magical attacks. It's also going to be something else. I can't remember. I just saw it.
SPEAKER_03:But these guys are getting a little bit of a rework. But in the lore, it's kind of like there's just one of these things in each village.
SPEAKER_00:Right, but there's there's many of them, and that's the whole thing. Is that there's one everywhere, and then they start setting them up wherever they go. So as they go to like a new location, they'll set one up.
SPEAKER_02:But in a battle, they make six of them and just line the board with them.
SPEAKER_00:I was gonna say, well, here's the other thing.
SPEAKER_03:I'm putting this into the category of things that don't make sense, like you know, taking out entire scorn ships.
SPEAKER_02:Well, if they're in the middle of a battle and their sword's about to run out of fire, they're gonna run over to one of these things and light it back up before their sham goes.
SPEAKER_00:Yeah, but these but these are supposed to be ancestral, like highly worshipped items. And then and that's the reason why I'm like, I I do agree. Having six on a battlefield, I think, is a little weird. Um I think having like one, one or two makes sense to me. But even then, or it's like an objective area, I could see that. But it just I like the model.
SPEAKER_02:They should build one of these on a turtle's back and just have it follow.
SPEAKER_00:Have it be mobile. Oh my god, that would be so nice because let me tell you, distance twelve, I mean, you're reaching out twenty-two, so you're you can get a decent spread. If you're player two. Correct. If you're player one, you're like, Yeah. But that's but that's again, that's something that I I actually threw one out the other day, and I was like, cool. It didn't really do anything for me when I was playing. So I was like, okay, cool. I'll just ignore this, I guess. But they definitely do have their purpose in place, especially with all of a sudden, perfect example, the furies show up, the Crick's Furies. Now all of a sudden, all your weapons near there are magical. You just charge up on them and pop, pop, pop.
SPEAKER_02:Yeah, those furies are a menace. They are. Tom's been liking those. I'm sure. But with all the Menoth weapons are all magical, they make quick work of them, which he doesn't care for.
SPEAKER_00:The fire spitters? So they have prey, which I've been sitting here kind of thinking on that. I can see that indirectly, because they have ambush, they have advanced deployment, which both of those things make sense to me because they say they're very stealthy, they like to hop out from the shadows, they like to attack. Yep. So stealthy. So to me it kind of makes sense. Same thing with prey. If they already know where their target is, they already know how to do this, that to me kind of makes sense. Prowl, same thing. Shield wall. I mean yeah. I mean, the models have shields, and they it is mentioned that the Goa goes onto the shields, but maybe it's part of their ancestral blessing that they get. Well, it it has to do with them being base to base.
SPEAKER_02:Well, yeah, but their lore and their look has no business being a shield wall.
SPEAKER_00:Yeah, it well, and they they talk about them kind of being gorilla tactics. So it's kind of like shield wall to me doesn't fit. Oh, yeah.
SPEAKER_03:Like my menoth neither does prowl.
SPEAKER_00:Prowl?
SPEAKER_02:Stealthy with the flame of the sword. Yeah.
SPEAKER_03:Okay, I'm not on board with prowl or shield wall. Those those don't make sense to me.
SPEAKER_02:But like in my menoth guys, the shield wall makes sense because the shield's like as big as them. Right. Like, yeah, hide behind that thing. These guys' shields.
SPEAKER_03:I'll be a man of war suits that have a shield so big you can stick a cannon into it. Right.
SPEAKER_00:For me, with what they say, how the how they tactically hide, and then they do that kind of thing, to me, it makes sense having prol. But yes, having giant flaming torches.
SPEAKER_02:I'm a little They're hiding over here.
SPEAKER_00:Yeah. It it's that's one of the things is I'm like, okay, why are they doing night raids with giant flaming sticks? Yeah.
SPEAKER_03:I think Steam Forge is trying to make them a little bit more uh souped up than they ought to be.
SPEAKER_00:I mean, I'll tell you, I like them. Oh man. Yeah, they are expensive. But they're also they're not bad. They're flame shot, range ten, again, spitting balls of corrosive goo. Yeah. Range 10, rate of fire one, fire damage, fire continuous effect. It's only POW ten, but again, can be worthwhile. Especially because if those guys are up close and they're doing that within five inches, and you've got Bugad as your warlock, now they're getting plus two to those damage rolls. You're gonna see this start kicking up, and then also with the fire continuous effect, that's gonna kick up even higher. It could work out pretty well. Flame Club, makes sense. Shield, makes sense. I don't see anything else there. Right. And then spirit shamans. Alright, magic abilities. Black waters. While within three inches of this model, models treat open terrain as shallow water and gain resistance fire. Black waters last for one round. Mmm, that one I don't think so. Craft talisman, target friendly leader model. If the leader is in range, when it casts a spell, and this is the point of origin, the spell gains plus two range. Spells with range self and control are not affected. Craft talisman lasts for one turn. Let's see what this guy's spells are. And then they have Hexbolt. Hexbolt is a range six, PAL 13 arcane attack. Models hit cannot make special actions, special attacks, or power attacks for one round. That's nice for shutting down like a warjack or something like a unit that has some sort of nifty big ability. And also the other thing, they have mage static while within 10 inches of this model, plus one cost and minus three range on spells. I I like that. That's kind of fit in. I I do think so. Uh, one of the things I really liked about the Reaper Covenant. Is their Argus hound has mage static. And I love just camping that just outside of line of sight and just shutting down the casters. Well, you could use it to attack. Yeah, you could, but it's not that great at it. I just like using that to shut down what they're working on and draining extra focus or fury. Yeah. Yeah. Um, and these guys for a cost of four, I think that's even better. Uh, their weapons are the Sanctifier, which to me, this makes sense. They have blessed weapons, they're magical, and they have the fire continuous effect, and they actually hit kinda hard. Yeah.
SPEAKER_02:That's surprisingly good.
SPEAKER_00:Yeah. Power 14 is no joke. Power 14, range two with mat of six. Like, when I looked at them, I was like, uh, and their abilities? I I like it. I really do. I can definitely I could probably justify throwing them in for four points. Yeah. The only problem is they're only field allowance too, which that's a little I I could I could have more fun if I had a few more.
SPEAKER_03:So how deep into the frogs do you plan on going?
SPEAKER_00:Uh no more than what I've got, I think. Uh maybe, maybe I'll pick up another Viroger. So I'll have two. Because I've heard people talk about running two of them, and me running one, I had a lot of fun with. I think running two might be overkill, and they might not have the same. The advantage might fall off a little bit more. I'm not exactly sure. I do want to put one more out there to kind of give it a go and see how they balance out, but So. No 100-point frog armies? No, I'm not gonna I'm gonna definitely use them in my Brineblood army. Um, but go from there. But I think I I do want to get one more Virager.
SPEAKER_02:I need three more fire guardians. So get up to six.
SPEAKER_00:I don't need six. I think three is more than enough.
SPEAKER_03:Maybe I'll get to work on my scorn. Put the frogs back in their place.
SPEAKER_00:If anything has the accuracy, the frogs will be the ones that will win that. Probably. They're a new armory. Now, to be fair, you'll win the first game for sure, as you won the first battle, because I'll figure out what the scoring are.
SPEAKER_03:And then Oh, I wouldn't count on that at all. They're that bad. I haven't played a single game with scorn. Oh.
SPEAKER_00:I just have a bunch of them. Okay. So then maybe I will because I've got a couple games in with these guys. Well, I shouldn't say a couple. I've got two in with a fugue walker, which he has done little to nothing for me. And then But the Vrogger has been just fine. He's been doing wonderful work for me. And and he's 12 points? I mean pretty good. Especially using Commodore to do fortify on him, then he becomes Armor 17, Impervious Flesh. I'll run with that. But I don't know. These are some of those little things that uh I've really kind of dug into and I've been really, really kind of interested in. But I don't know. I'm pretty happy with them. I really dug into the lore, which I how can I put it? I thought I was gonna see them, and I thought it was gonna be kind of not necessarily short, but I thought that it was gonna be a little bit more simplistic. Kind of being like, oh, they're, you know, these frog guys are from this aisle, and you know, they're these guys, they dance around, they play with fire, and this is what they're for. But actually having like a creation story, having that be a big thing. Yeah, it was one of the more entertaining lore reads. And it's and it's fairly short. It's only about three pages. But to be fair, the pages were a lot longer than I thought. Because some of these pages, it you like when you scroll down, you can see the slider tab. Yeah. I didn't look at that, but I was like, yeah, man, it's only three pages. And then I started using the slider bar, and I was like, ooh, these are these are some longer pages. And then diving into the actual models, the model his the model lore, they've got a little bit more than that. And I also love how they have extra photos of them. I think that that's fun too, especially because they're all the drawn imagery, like they're uh the concept art. I like that. And also, if you do have them, you can go in there, check the lore, you can use that as a painting guide to kind of help guide you into there. Had a lot of fun with that stuff. Another thing that I keep forgetting to do, but definitely come join us on the Facebook. Come join the Facebook group, give us a follow. Also, if you see whenever I post things on Monday about the new episodes, I put in a little link to our link tree. Now, inside of there is our Discord code. So if you want to come join us on the Discord, join in with the conversations that we're having there, seeing some of the models that we're painting, seeing more hobby talk, talking about 3D printing, a little bit of off-topic, talking about how things are going, all that fun conversational stuff. We've got that going on over there as well.
unknown:Yeah.
SPEAKER_03:Join the Discord and see Shay's mystery project that he's printing.
SPEAKER_00:Oh my goodness. So today in the Discord, uh, one of the guys in the group, uh, he comes out and he plays with us. He said, I don't know what happened, and he sent a picture of his 3D printer, and it was a gigantic pile of resin. Yeah. And it turned into this very long conversation of what everyone thought it was, and hopes and prayers and wishes that his FEP wasn't ruined. Uh, the LCD. Oh, I thought it said that the FEP was gonna rip. I said that it was probably. Oh, okay. Is that what that was? Okay, yeah, yeah, yeah. I don't know if it is or not. Uh I think he said it was fine. Okay. But he said he also needed to run back and do a couple more tests. Yeah.
SPEAKER_03:Um but changing a flep is no big deal. Changing an L C D's expensive.
SPEAKER_02:You okay over there? Fantastic. Okay.
SPEAKER_00:More stuff to get done, more things going forward. We had started the Buy Me a Coffee, and we've already had a couple people contribute. We had Jim D and Stephen W. They both contributed to it. Uh thank you guys. I appreciate it. Thank you. Exciting stuff. Ribb. Anything else? No, sir. Nope. I was waiting for you to rib it again. I was like, well, I guess not. All right, guys. Have a wonderful night. You too. Bye.